Portfolio

Selected projects

Live client launches, adaptable website concepts, and software products built by AFK Artifact Co.

Live client work

Built for real businesses

Approved client work with direct links to the current hosted experience.

Malita's Place website preview
Live client
Boutique retail

Malita's Place

A browsable boutique storefront with product discovery and shopping interactions.

Adventure Cove website preview
Live client
Family entertainment

Adventure Cove

Mini golf pricing, parties, galleries, and a companion digital scorecard.

Wilson's Custom Creations website preview
Live client
Custom fabrication

Wilson's Custom Creations

A live ordering experience for signs, patches, ornaments, hats, and event pieces.

Cupful of Grace Coffee website preview
Live client
Mobile food and beverage

Cupful of Grace Coffee

Menu, flavor builder, trailer schedule, event booking, and merchandise interest.

Tri-State News & Weather website preview
Live client
Community news

Tri-State News & Weather

Local weather alerts, road conditions, community updates, events, and publisher tools.

Concept templates

Starting points, ready to tailor

Fictional content and draft workflows that make planning a custom build easier.

Northline Exterior website preview
Concept template
Contractor

Northline Exterior

Exterior services, a filterable project gallery, and an estimate intake workflow.

Software and product work

Tools, games, and working systems

AFK Maker Suite Pro title card
Creative Tools

AFK Maker Suite Pro

I made Maker Suite Pro because pricing, planning, and keeping track of custom jobs were taking time away from actually making. It helps me turn an idea into an organized, confidently priced, production-ready job without juggling scattered notes and spreadsheets.

Flagship desktop toolkit for makers.

AFK Sprite Character Animator title card
Creative Tools

AFK Sprite Character Animator

I made the Sprite Character Animator while building our own games, because checking sprite sheets frame by frame slowed every iteration. It helps me arrange, preview, and export animation cycles quickly so I can spend more time improving how the game feels.

Adopted by indie game makers for sprite production.

DALE title card
AI Tools

DALE

I made DALE because I wanted an assistant that understood our work instead of starting cold every time. He helps me review leads, search our documents, and turn repeat business tasks into guided workflows while demonstrating what a private, purpose-built AI assistant can become.

Private AI assistant deployed in a team document workflow.

Necromantic Catacomb - Public Playtest title card
Games

Necromantic Catacomb - Public Playtest

I made Necromantic Catacomb to explore what happens when dungeon defense is built around a place, its inhabitants, and heroes who remember what they survive. The public playtest lets players help shape its balance, clarity, and pacing.

Public Chapter I playtest for an adaptive dungeon-management strategy game.

AFK Intern Protocol title card
Games

AFK Intern Protocol

An interactive AFK Artifact experience that shows off game design, interface design, and custom web app capability.

Interactive showcase of game and UI craft.